Spent of her powers, Aika fell into a deep slumber which greatly weakened the Zereca. There she lifted the land of Lakia into the sky with the last of her strength. To salvage her second creation, she told the Human prophet Giovanni to gather his people to a region known as Lakia. However, she deeply regretted this action when the Zereca nearly caused the extinction of the Human race. In response, she created a race of demons called Zereca that drew from her powers to punish the humans. As time went on, however, human ambition led to the destruction of the land, greatly angering the goddess. Believing that the good-natured Scinic race was too good, she created the Human race in which was a balance of good and evil that allowed them to thrive. However, as the Scinic race had no purpose in life, they begged the goddess for their existence to end and in sorrow, the goddess granted their wish. Her first creation were the Scinic's, a kind and gentle race that cared for the land. The great goddess Aika created the world of Arcan to become a utopia for its inhabitants. The players can fight for control over their nations during a Castle Siege, attack enemy nations to capture their magical artifacts, and participate in a variety of exciting PvP endeavors in the battlegrounds. The game is optimized for large-scale Nation Wars where thousands of players can fight at one time in massive combat. Information Īika features PvP capabilities and over a thousand quests along with standard MMORPG features like dungeon-running and crafting. Sure, AIKA looks decent enough and the combat isn’t bad by any stretch of the imagination, but this isn’t something I would ever recommend to players looking for a new MMO to invest time into even if it weren’t shutting down.(Sub Studio of Hanbit SoftAcquired by T3 Entertainment)ĪIKA Online is a free-to-play MMORPG published by two publishers, HanbitSoft and Gala Inc. Because there are much better games out there that allow for a lot of freedom to play however you want. well, cycling through your abilities on enemies out in the world. You spend most your time cycling through the few abilities you have on your action bar, hoping to 1-shot the monsters around to maximize your XP.īut there’s really nothing to do outside of. And that limited the challenge I would’ve otherwise experienced. They were basic, did nothing other than auto-attack. This may be subject to change as you continue to level towards endgame.Įnemies had no real AI. It was gated behind massive grinds.ĭungeons were as simple as “eliminate mass hordes of enemies” with no complexity – at least during the first 30 or so levels of the game. The questing system, which is a key part of what makes an MMO an MMORPG wasn’t really present. While the world was large and filled with monsters, that’s pretty much the only purpose it served, making it feel linear and empty. Yet unfortunately the MMO is shutting down. This is a different type of MMO, one that doesn’t rely on repetitious questing to propel you through the game. There’s an extensive skill-system present that allows for players to highly customize their character. It has a large world filled with monsters to fight that is pretty open to explore at your own leisure. Which, while not my style of game is definitely going to appeal to a certain demographic of players.ĪIKA actually has surprisingly decent tab-target combat. This unlocked more of the main story, more side-quests, and the first dungeon.įrom this I can speculate that AIKA is the type of MMO that has you grind hours worth of monsters between the sparse main story and side-quests. So, I moved back and spent about an hour grinding several levels. After finishing all of the quests within the first region, I opted to move on to the second region only to find myself having significantly more trouble with the monsters located within it. Those offered negligible XP per hour comparatively to grinding monsters. You wouldn’t be following the story, you wouldn’t be concerning yourself with side-quests. You’d spend hours farming monsters for a single level up. I’m sure plenty of you over 30 recall just how bad the grind could get in MMOs back in the early 2000s. that I realized the exact type of MMO this was. I’d completed all the side-quests.Īnd it was at this moment. There was no more main story quest to follow. However, after a couple hours of hunting the same monsters repetitiously for quests, I came to the realization that… I’d run out. Yes, there’s a “main story” that you follow for the first 45 minutes or so, which leads you from hub to hub, with each hub offering you a variety of different side-quests you can take. Yes, you’re introduced to the world via a small narrative. Which actually brings me to my next point: This is a very different kind of MMO.
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